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Diablo 2 1.14d necromancer builds
Diablo 2 1.14d necromancer builds







While expanding on the curse tree for further crowd control options or the Golem Master/Summon Resist if you find your summons dying too often.īesides Amplify Damage, Terror is used to open the way for your army when you get stuck in door ways, between groups of enemies or when simply overwhelmed by them. Which is superior to having all in one Golem type (refer to Golem Guide). However, it is recommended that you distribute a minimum of 4 additional skills into each Golem type (total of 5). Since your Golem will act as your tank and a key ingredient in your army.Ĭore Skills – Skill Point Distribution Summon Tree When you reach level 6, put one point into Clay Golem. And the remaining going into Skeleton Mastery to increase the damage, life and defense of your skeletons.

diablo 2 1.14d necromancer builds

You’ll need one point in Amplify Damage to increase the damage your skeletons do. Starting Outįrom the very beginning the majority of your skills will go into Raise Skeleton. And as you will see, it can complete the game at /players 8, Nightmare and Hell difficulty. It’s not very gear dependent and therefore great for singleplayer and self-funding players. It’s a powerful and build that will allow you to learn more about the game, while still enjoying yourself.

diablo 2 1.14d necromancer builds

Summoner/Summonmancer is often a great place to start for the beginners or those less familiar with the games mechanics. Necromancer Summoner (Summonmancer) Build









Diablo 2 1.14d necromancer builds